Undead Nature. If a creature the Ooze Master can see makes an attack roll against it while within 30 feet of it, the Ooze Master can use a reaction to divert the attack if another creature is within the attack's range. On a success, the lich drops to 1 hit point instead. The warrior makes two melee attacks. Monsters:Modrons Guild Artisan Monster:Green Slaad Fighting Style Blink Spell Aid Spell All Classes Monsters:Pixie. Hit: 12 (2d8 + 3) piercing damage. It has the following wizard spells prepared: Cantrips (at will) :.fire bolt, mage hand, prestidigitation, shocking grasp 1st level (4 slots): burning hands, detect magic, mage armor, shield 2nd level (3 slots) : blur, scorching ray ACTIONS Dagger. Others are cold and reserved, unleashing their power at just the right moment to exploit an opponent's weakness. Any nonmagical weapon that hits the Ooze Master corrodes. If a thrown target strikes a solid surface, the target takes 3 (ld6) bludgeoning damage for every 10 feet it was thrown. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 30 ft., one target. Adventurers can meet all sorts of colorful characters here. A target that successfully saves is immune to this kelpie's hypnosis for the next 24 hours. Some of the yarns overheard by Durnan, the . On a successful save, the attacker is immune to this Instinctive Charm for 24 hours. It follows the genre of Reference Book, Fictional, Animated etc. Dread tales told in the dead of night! Standing Leap. Summary [ edit] Tales from the Yawning Portal is an anthology of updated modules and adventures from previous editions. Shortsword. Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Corrode Metal. If a target's saving throw is successful or the effect ends for it, the target is immune to Var's gaze for the next 24 hours. The kelpie can use its action to reshape its body into the form of a humanoid or beast that is Small, Medium, or Large. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. Her grandfather was the politician, the Ban of Croatia and poet Ivan Maurani, while her grandmother Aleksandra . Undead Fortitude. Tales from the yawning portal contains some fantastic adventures and settings from the past Dungeons and Dragons publications. Tales from the Yawning Portal pdf free download is an adventure module for the 5 th edition of Dungeons and Dragons worlds greatest roleplaying game. ACTIONS Bite. The armor is destroyed if the penalty reduces its AC to 10. Melee Weapon Attack: +7 to hit, reach 10 ft ., one target not grappled by the lizard. Kalka-Kylla makes two claw attacks. One Medium or smaller object held or creature grappled by the kraken 's tentacles is thrown up to 60 feet in a random direction and knocked prone. Sharwyn's AC can't be lower than 16. If the mantle is destroyed, the nereid becomes poisoned and dies within 1 hour. STR DEX CON 6 (-2) 16 (+3) 16 (+3) INT 6 (-2) CHA 7 (-2) WIS 12 (+l) Saving Throws Wis +3 Damage Resistances acid , cold, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities charmed, exhaustion , grappled , paralyzed , petrified , poisoned , prone, restrained Senses darkvision 60 ft., passive Perception 11 LanguagesChallenge 3 (700 XP) Blood Sense. The dread warrior makes two melee attacks. The enchanter tries to magically divert an attack made against it, provided that the attacker is within 30 feet of it and visible to it. DEATHLOCK WIGHT In Dead in Thay, two kinds of wights serve the Red Wizards as guards and workers. What I recommend is supplementing The Tales from the Yawning Portal with the 1981 version of the original module, available as a PDF for just $4.99. Use that information to place it in your campaign or to give you an idea of how to adapt it. Small humanoid (kobold) , lawful evil STR DEX CON INT WIS CHA 8 (- 1) 15 (+2) 14 (+2) 10 (+O) 10 (+O) 16 (+3) Skills Arcana +2 , Insight +2, Stealth +4 Senses darkvision 60 ft., passive Perception 10 Languages Common , Draconic Challenge 1 (200 XP) Spellcasting. Tentacle. Hit: 12 (2d8 + 3) piercing damage. The skeleton is immune to effects that turn undead. Var casts a cantrip. ACTIONS Multiattack. The toad can breathe air and water. DDAL06 Tales from the Yawning Portal Complete Adventure Bundle [BUNDLE] - This special bundle product contains the following titles.DDAL06-01 A Thousand Tiny Deaths (5e)Regular price: {disp. While enlarged , the spy is Large, doubles her damage dice on Strength-based weapon attacks (included in the attacks) , and makes Strength checks and Strength saving throws with advantage. Until this grapple ends, the target is restrained, and the lizard can't bite another target. When the night grows long in Waterdeep, City of Splendors, and the fireplace in the taproom of the Yawning Portal dims to a deep crimson, adventurers from across the Sword Coast- and even some visiting from other D&D worlds- spin tales and rumors of lost treasures. Spellcasting. Var teleports up to 30 feet to an unoccupied space he can see. False Appearance. If immersed in water, the nereid can make itself invisible as a bonus action. But if she or any other kobolds are threatened or set upon, Yusdrayl defends herself and her tribe as fiercely as she can. Multiattack. It doesn't avoid opportunity attacks . The sea lion can breathe air and water. The book has a rating of 4.9 Star Review on GoodReads. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). 2nd level (3 slots) : detect thoughts,jlaming sphere,* mirror image, scorching ray 3rd level (3 slots): counterspe/1, dispel magic,fireba/1 4th level (3 slots) : dimension door,* Evard's black tentacles* 5th level (3 slots): cloudkill,* saying 6th level (1 slot): circle of death *Conjuration spell of 1st level or higher Medium undead, neutral evil Armor Class 16 (natural armor) Hit Points 105 (14d8 + 42) Speed 30 ft. STR DEX CON INT WIS CHA 11 (+O) 16 (+3) 16 (+3) 19 (+4) 14 (+2) 16 (+3) Saving Throws Con +8, Int +9, Wis +7 Skills Arcana +9, History +9, Insight +7, Perception +7 Damage Resistances cold , lightning, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities charmed, exhaustion frightened , paralyzed , poisoned Senses darkvision 60 ft., passive Perception 17 Languages Abyssal, Common, Infernal, Primordial, Thayan Challenge 13 (10,000 XP) Focused Conjuration. Siren 's innate spellcasting ability is Charisma (spell save DC 13). Dread tales told in the dead of night!When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten . Amorphous Form. Before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the kelpie or drowning, the target can repeat the saving throw. The kelpie returns to its true form if takes a bonus action to do so or if it dies. Grave Bolt. Bite. VERSION. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). STR 9 (-1) DEX 14 (+2) CON 11 (+O) INT WIS CHA 17 (+3) 12 (+1) 11 (+O) Saving Throws Int +6, Wis +4 Skills Arcana +6, History +6 Senses passive Perception 11 Languages any four languages Challenge 5 (1 ,800 XP) Spellcasting. ACTIONS Multiattack. Armor Class 14 Hit Points 38 (7d8 + 7) Speed 30 ft ., swim 30 ft. STR DEX CON INT WIS CHA 16 (+3) 9 (- 1) 14 (+2) 10 (+O) 13 (+l) 14 (+2) STR DEX CON INT WIS CHA 10 (+0) 18 (+4) 12 (+l) 13 (+l) 14 (+2) 16 (+3) Skills Athletics +S, Perception +3 Senses passive Perception 13 Languages Common Challenge 1/2 (100 XP) Skills Medicine +4, Nature +3, Stealth +6, Survival +4 Senses darkvision 60 ft., passive Perception 12 Languages Common , Elvish, Sylvan Challenge 3 (700 XP) Barkskin. Melee Spell Attack: +7 to hit, reach 5 ft., one creature. At the end of each of the thorn slinger's turns, anything grappled by it takes 3 (ld6) acid damage. These talents are considerably diminished by the fact that the creature is utterly insane. The vampiric mist can sense living creatures that have blood or similar vital fluids in a radius of 60 feet . A creature that touches the Ooze Master or hits it with a melee attack while within 5 feet of it takes 9 (2d8) acid damage. Hit: 16 (2dl0 + 5) piercing damage, and the target is grappled (escape DC 15). While in sunlight, the mist has disadvantage on attack rolls and ability checks. APPENDIX B CREATURES 241 SEA LION A sea lion is a fearsome monster with the head and forepaws of a lion and the lower body and tail of a fish. Tales from the Yawning Portal.pdf - The Trove Any nonmagical weapon made of metal that hits White Maw corrodes. If Var fails a saving throw, he can choose to succeed instead . Coming in April is WotC's next official D&D product, Tales from the Yawning Portal.This hardcover book contains seven classic dungeons updated to 5th Edition, from adventures such as Against the Giants, Dead in Thay, Forge of Fury, Hidden Shrine of Tamoachan, Sunless Citadel, Tomb of Horrors, and White Plume Mountain.This is, presumably, the product previously codenamed Labyrinth. The sea lion has advantage on Wisdom (Perception) checks that rely on smell. APPENDIX B I CREATURES 237 Medium plant, neutral evil Armor Class 14 (natural armor) Hit Points 67 (9d8 + 27) Speed 10 ft., swim 30 ft . The vampiric mist can occupy another creature's space and vice versa. Tales from the yawning portal maps pdf Tales from the Yawning Portal is a new collection of classic D&D adventures updated to the Fifth Edition rules. New DMs start with very little story guidance. The enchanter must decide to do so before the attack hits or misses. Amphibious. MALFORMED KRAKEN The Doomvault (Dead in Thay) contains a number of denizens that don't have all the traits or abilities of normal creatures of their kind. At the end of each of its turns, it can repeat the save, ending the effect on itself on a success. The eel can breathe only underwater. Hit: 12 (2d6 + 5) bludgeoning damage. Water Breathing. Upload PDF to create a flipbook like Tales from the Yawning Portal now. By creating a psychic link with a dread warrior, a Red Wizard can experience the world through the creature's senses and direct the warrior. This mysterious fey creature yearns to be released, but an enchantment laid on her by the demilich prevents her from telling visitors how to accomplish that task. In response to being hit by a ranged weapon attack, the adept deflects the missile. Tales from the Yawning Portal is many things. Monster Manual, and Dungeon Master's Guide, this book provides fans with a treasure trove of adventures, all of which have been updated to the fifth edition rules. This giant slug is not only intelligent, it's capable of speech. Sunlight Sensitivity. The target must succeed on a DC 13 Dexterity saving throw or be knocked prone. While the thorn slinger remains motionless, it is indistinguishable from an inanimate bush. S1RBRAFORD SIREN Medium humanoid (human), neutral evil Medium fey, chaotic good Armor Class 18 (chain mail, shield) Hit Points 19 (3d8 + 6) Speed 30 ft . Hit: 13 (3d6 + 3) bludgeoning damage plus 10 (3d6) acid damage. The charmed target is incapacitated, and instead of holding its breath underwater, it tries to breathe normally and immediately runs out of breath, unless it can breathe water. THAYAN APPRENTICE The Red Wizards have a number of helpers that supervise tasks in the Doomvault (Dead in Thay). Nonmagical ammunition that hits the Ooze Master is destroyed after dealing damage . If the lizard dies , a swallowed creature is no longer restrained by it and can escape from the corpse using 10 feet of movement, exiting prone. Keepers of the Tome Original homebrew intersects with the beginning of the Forge of Fury dungeon module from the Tales From the Yawning Portal adventure book. Just add Tales Of The Yawning Portal of monsterginger69 to My Favorites. Hit: 2 (ld6- 1) bludgeoning damage, or 3 (ld8 - 1) bludgeoning damage if used with two hands. ACTIONS 1/day each: charm person.fog cloud, greater invisibility, polymorph (self only) Magic Resistance. This is really good for players who meta-game (using information their character wouldn't know), breaking the mood. A wight doesn't require air, food, drink, or sleep. The creature must succeed on a DC 13 Intelligence saving throw or take 13 (3d6 + 3) psychic damage and be stunned until the start of Siren's next turn . 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