Ignore the smaller Malboro Sprouts, stay behind the big Malboro and attack. Afterwards, you'll receive The Oracle's Sigil: Healing Light and earn the Trophy: Kingly Blessing. However, if you're playing a newer version or the Standalone, I've listed an Alternate Strategy below. We're going to be doing a lot of shopping here, so if you are lucky to have a Shop Character, Change Character to your Shop character with Cindy's Discount Boost at the tent in Lestallum. The Final Fantasy XV Comrades multiplayer expansion DLC actually contains quite a few all-new mechanics that weren't found in the single-player side of the game, with the development team . Afterwards, power up the 14,000 kW Power Line northeast of Galdin Quay and get The Clever's Sigil: Spectral Arms. It's about a 10-15% drop-rate based on my experience, and it might take 1-2 hours or so to get. After powering the 500 kW Power Line, you'll find yourself in the alley in Lestallum with Talcott, Monica, Holly, Aranaea, and Cor waiting. If you want to be optimal though, keep continuing with the Shuriken for another 3 or so minutes and try to hit 99 Laser Sensors. Each weapon behaves like this; if you see a small "boost meter" underneath the stat, then you must fill it up before reaching Max Level or you will fail to remodel it into its next form. Each time you enter the mining field, the game may change the locations of the rocks through the various mining points, so you can't just memorize the rock types by how they "look" (although their location may not change immediately in the next trip). I've been able to do this in Phase 2 by waiting in the stairwell and having Ifrit teleport there. I also ended up being the best in Support each time due to wearing the Healing Light Sigil OK enough with the RNG superstitions. Also, if you got the Cornflower earlier, you should craft/level it up instead of the Imperial X-Blades. Get the ingredient from the store and then deal with the second wave of Goblins and mobs. However, we're in no rush -- and we can use the mats that drop at the end of the game -- so kill the Goblins and minions to get a feel for the combat and how to Warp-Strike and Cure. Note: This section only applies to those playing Version 1.0. Unfortunately, the game doesn't tell you how much Total kW you've accumulated and spent. Warp-Strike and aerial attack to break their horns to get the Helixhorns; you should hopefully be getting 1-2 per run like with the Sharp Scythes previously. There are eight Outposts in FFXV Comrades; six are explorable with shops and NPCs and two lead to danger where you'll fight a boss (Galdin Quay and Insomnia).Note: Hammerhead appears as an Outpost on the electrical grid along the path to Insomnia but is inaccessible to your Avatar; you can access . Guide Points until reaching the boss. You can also decide to not elect a leader and postpone the decision for the future (the refugees will always be waiting for you here, and it's not required to pick anyone for the purposes of this Walkthrough). The Lumen Flare helps put some enemies in Vulnerable state if you can aim it right, but you don't have to use it. This quest is about 25 minutes long. If you decide to get it, just refer back here for the crafting steps, and then replace your Imperial X-Blades with it. This one is a little harder than Roboresurrection, but you should be able to handle it at your current level (Level 12 or so). So if it's night, I recommend to restart the game to reset the time to morning (OPTIONS > Return to title). The MA-X Maniple boss drops them and has plenty of break points, but we'll only care about its legs. You should have your Heavy Lance -- or one of the Kite Shields -- at Level 30 after doing the next few Quests, earning you the Trophy: One with Your Blade. Then reference the Urgent Catchups section below and do the Urgent: The Baleful Bandersnatch in order to get the mats to craft your Corsesca. If you equip it into your GEAR's Royal Sigil slot, you'll see that it gives you 100% MP, doubling it to about 120. I've also read this to be the case for many people who got "lucky" to see him early. The Birthplace you choose is permanent (unless you use New Game+ Mode), but by the end of the game you can create a new Avatar with a different Birthplace and quickly get to Level 50 in under 30 minutes, so don't feel stressed about the choice from a long term perspective. If you die (you don't start with any ingredients), a Comrade will auto-revive you, so no worries. Note: Sometimes, Ifrit will not enter Phase 3, and will stay in Phase 2 (especially if you re-started the fight in older Comrades versions). In Lestallum, on the mini-map, you will eventually see a new < ? This one will peak at 729 STR! Switch to your Shop character if you have one, as we'll be doing a lot of shopping. Junk (Until Level 49) means put any mats until the Weapon reaches Level 49 except for the mats listed in the Do Not Dismantle list, as you'll need them for future Crafting Goals. The point is to get as close to 120 as you possibly can but not over. Stay behind it (tail area) or by its side to try and do Blindside damage, and let it attack your AI. Also, if you still have The Oracle's Sigil: Healing Light equipped, unequip it (OPTIONS > GEAR > L3) as we're about to get a lot more STR/VIT from crafting. 1.2 or Standalone), please do the next Section (Mining) before doing any shopping here. (See the Optimized Roadmap for reference.) The multiple E Paths we'll leave for the end, and the F Path is something I want to highlight now to you but want you to hold off from powering until you've gotten a Level 99 Chocobo. Now, there isn't really anything in Old Lestallum that's worth your attention at the moment. First (if on 1.0), I highly recommend getting at least 2 weapons filled with Laser Sensors in Crafting Goal #3 so you'll be comfortably strong in doing this quest as it is a little hard. Keep attacking the leg and for just about every hit, you'll get either an Electrolytic Condenser (common drop) or Laser Sensor (rare drop). Getting the needles shouldn't take more than 10-20 minutes, or 51 seconds in the case of the video. Staying in the air will keep you safe from the Hecteyes' laser beams as well; just stay away from the Necromancer. trophy, I would probably think about trying to get it now before updating to Comrades 1.2. The two Treants shouldn't pose a problem, but the final Mutant Treant boss will be tougher with his leap attacks (though no sweat for you). This is a much more powerful Cure than your default one, and will heal for about ~1K HP for a palatable cost of 50 MP (just remember to switch to the Shield to cast it). The Mutant Jabberwock bosses here can do an AoE attack that can turn you and your allies into Stone, but this is just a minor annoyance, as you'll only be frozen for a few seconds (and invulnerable to damage). Next up are a pair of Ronins, then finally a Behemoth King at the end, which is the only part where you might actually lose in this quest. On the electrical grid, look for a Chocobo south of Old Lestallum, and then use your Black Chocobo to forge a new path south toward Cape Caem. This is a Level 70 quest that's blocking a Royal Sigil. Ideally, you want to try and get him in a Vulnerable state by totally walloping him. You can now start to light up the way to the four outposts. In both 1.2 and the Standalone, you won't be able to do the Item Drop Bug so you won't be using any Laser Sensors needed for this goal. Sell Price (Gil) 1,950 gilG. It's OK if you don't have enough kW to get to the Royal Sigil behind the Urgent. We'll be going back to power just about everything right before we're done with this game (I'll let you know when). With the Rampage Sigil, the fight might take about 10 or so minutes. Urgent: Out of the Darkness in 30 Seconds (0:47 Video). There are three phases during the fight with Ifrit. 1.2 Note: If you started by playing Comrades 1.2 (e.g. Next, you'll be using 1 Cactuar Needle and your remaining Chrome Bits to level your new Level 1 Javelin you bought earlier to a Level 51 Knight's Lance. Important: If you wish to easily barter for the Chocobo Suit, which requires 3 Gorgeous Pelts, you should consider farming for them in this quest and resetting until you get the desired amount (e.g. This is a GOD TIER BUILD of the Dragon Whisker for Final Fantasy 15 (FFXV) Comrades! You'll now want to update from FFXV 1.18 to FFXV 1.26. Crafting Goal #5 will request you have plenty of Laser Sensors (though only 53 are "required"), so it's imperative you kill two birds with one stone, and do both your kw/Gil farming and your Laser Sensor farming, all at the same time in Ghost, to make the most optimal use of your time. Use these early waves to get acquainted with the character you're using, as all four bros play very differently. After defeating all the enemies, the wonderful Cape Caem music will play. In order to remodel your Corsesca, you'll probably need to do this quest about 2-3 times to get 3 Octolegs and 3 Monster Jaws. Simply go all the way to the other side of town near the barricade (red circle on the mini-map). You can repeat Double Deadeyes a couple more times to try for the Behemoth Tears until you get the kW needed to reach the Urgent: Ghost in the Machine (D3). Also, during these 2 hours of grinding, you will still want to keep an eye if Cid and Cindy show up and create your "Craft" and "Shop" characters (not required, but saves time). Also, remember what I said about Cid and Cindy and keep an eye out for either of them (see the Cid and Cindy and Boost Transfer Bug sections). Back at Lestallum, talk to Jeanne (Send Power) to power up the 8,000 kW Power Line south of Old Lestallum to Hidden Harbor, a new Outpost. The dismantling and crafting sections will take around 30-60 minutes to complete, so make a backup save in case you make a mistake. The Magic Pot will give you 100kWx99 (9,900 kw!). The last two Crafting Goals are tailored around 1.0 and the time you'll save will be well worth it. Keep moving, and try to get to his back/side area to avoid his front-facing sword-play attacks, while comboing him hard for a few hits. It will take 37 Chrome Bits total to go from Level 1 - 51 on your Javelin -- don't worry, it's OK if you didn't have enough Chrome Bits to go all the way to Level 51 right now. Can break from Jormungand in Infernal Infestation. Also, once you've imbued the Cactuar Needle (Penetrator), make sure you always keep imbuing it or you will lose it. Your AI friends will be Libertus, Miles, and Elea. If you need more kW, repeat this quest instead of Roboresurrection, assuming you didn't get 3 Sharp Scythes and the 1 or 2 Treant Sap the first time around. Instead, you should go to Meldacio Hunter HQ and buy a Level 1 Clarity Shield. HOME; Brewer's droop an old wives' tale. If you have your Fire Resistance and Shot Resistance high enough, you won't take damage from the fireballs. There will be a new fisherman here named Navyth who will let you buy kW for Gil. You'll need to defeat the first two waves of undead enemies (13 in total) and then break the Black Flan boss, which will either drop Black Flan Ooze (Common) or the Tainted Club (Rare). You'll be able to get 3 more Royal Sigils in the process of powering up the electrical grid: The remaining 3 Royal Sigils will require you to do some high level battles. The Trading Post Opening (Devon Elkton) isn't recommended because it only offers middling quality weapons you'll likely never bother bartering for (and they can all be obtained elsewhere via remodeling lower tier weapons or weapon drops). gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Go to the Weapon Shop, and sell your three (or two if you leveled one of them) Level 1 Kite Shields you're no longer wearing and with the Gil, buy 1 Javelin (a new one). Talk to the bro in Lestallum's upper level up by the EXINERIS Power Plant (where you did Holly's Solo Quest in the beginning of the game) to train with them. You'll come back to this to do more Gil farming later. Also, you should highly consider getting the Equalizer Buff before going into this battle, but it's not a must. There isn't much to this battle; just keep aerial attacking and cure if you need to. At Meldacio Hunter HQ, assuming you've unlocked Biggs/Wedge and Devon, you can go to the center of town and elect a leader. Icon to head to Cape Caem. All of your attacks with the Dancing Dagger buff should be doing 5000-9999 damage per hit. While it would be slightly more optimal at this point to not have it equipped, I recommend just equipping it only for the next two Urgent Quests you'll be doing. If you have very powerful weapons, the boss in the. until you get the 2 Cactuar Needles. This walkthrough is compatible with any version of Comrades, from the older FFXV Main Game versions to the newer Standalone release. If you attack and break their tusks, you'll get a Garula Tusk, which is much better for crafting than Garula Fur. Your character will "throw" their weapon and the screen will turn a blue hue. After you've crafted your Dragon Whisker, and while you're completing your Laser Sensor and Gil farming, now is a good time to fight the bros for this trophy. Shopping here drooping whiskers ffxv comrades you, so no worries home ; Brewer & # x27 ; s droop an Old &..., you should craft/level it up instead of the video battle, but it 's not a must go the... The time you 'll receive the Oracle 's Sigil: Healing Light and earn the Trophy: Kingly.... New < receive the Oracle 's Sigil: Healing Light and earn the Trophy: Kingly.! 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