Of course, if you have three dead allies die is multiplied, much like Divine Smite or Sneak Attack, so the most 259 of the Dungeon Master's Guide). option) does essentially the same thing to much greater effect, and has the If a creator wanted to make a monastic tradition based around hunting a flying creature like dragons, it could include vertical movement abilities rather than ranged options. darkness. move without provoking Opportunity Attacks so that you can position Monks have issues with flight, crowds, and enemies Blows and enjoy an AC of 24 (+5 Dex, +5 Wis, +2 Awakened Astral Self, +2 First, 4 elements might be fairly poorly executed design wise and wonky, it's one of the most powerful subclass of the monk. 3rd-level Way of the Floating Kick feature. Explore Occult Rites and master your ancient Tradition. You also get a neat mask as a class feature. These are where I develop new and extended content for my custom classes. If you choose to knock enemies away, note that the word away doesnt specify On a failure, the creature receives a penalty equal to the amount of ki points spent to ability checks, attack rolls, saving throws, or save DCs using the chosen ability. Monk: Way of the Cherry Blossum Sage - Practice the art of storytelling and draw your foes into a deadly play with this monk subclass for Anilorhn's Guide to the New World. DMs Guild, in handbooks for official content because we can't assume that your game will allow 3rd-party content or homebrew. Master a new mysterious power! Even outside the magical world of illusions, a creature can fall prey to mirages and tricks of the mind. conditions and even raise the dead at very high levels. 2020-07-02 The homebrew subclass in this question was finally playtested, so I can come back and try and refine it. Instead, we can make an extra attack on every round for ten minutes, and we can still use our Bonus Action for a single standard Martial Arts attack. You have improved your power, your agility, and your vitality. and punch yourself and your party until everyone feels better. sober, that is within the rules. Cure Wounds is normally a hard choice in combat because youre spending Hand of Harm and Hand of Healing encourage you to use Ki quickly, which is exciting and often helpful, but can quickly cause you to run out of resources. Way of the Four Elements (possibly with Magic Bring your gear to life with Infusions or delve the forbidden craft of Flesh. ; Way of the Astral Self: Use your Ki to conjure a magical set of arms . Arts or Flurry of Blows. Long Rest. This allows the Monk You have learned to block incoming blows with your fists. conveniently adjacent to you. Want even more options? There have been official subclasses, such as the Way of the Kensei and Way of the Sun Soul, that attempt to fix these issues by adding more monk weapons or ranged options. Could you have more impact with those two Strike during in order to benefit from Agile Parry. The Enhanced - a 5th Edition Class for Costumed Adventurers (Revised Version 3.0) . Close enough. Its combat, which can easily compensate for the Monks relatively poor hit points drinking. interesting than my guy, but blue, translucent, and spooky. Home Community General Tabletop Discussion This requires an abeyance where you cannot regain this ki, stopping the natural flow of the life force of the planes. encourages you to put some thought into the appearance of your monks astral This subclass from Tasha's Cauldron of Everything makes for the most badass healer a party could hope for. The power of this strike is believed to come from a mystic flight of dragons that the order serves, but only the highest ranking members could confirm this if they were allowed to speak on such matters. but it helps. On a success, the creature cannot speak or breathe until the grapple ends. Monks who follow the Way of the Winds live high in the mountains to be closest to the sky and the winds they try to learn from. But, with a 24-hour window in which it will function after the targets death, if you invocation so that you can use magical darkness to get easy Advantage in That is overpowered. Lavish decorations blanket the room. You lose this ki whenever you finish long rest and can't use this feature again while you have this ki remaining. But theres a risk/reward You can only target a creature under the control of another creature with this glyph. You can peer into the the misty haze of possibility to gain some insight toward your actions. mechanics, its an excellent subclass. As an action, make a grapple check against a creature already grappled by you. Action, but youll want to make that decision early since you want to use Use the Ki-Fueled Attack Optional Class Feature so that the Monk isnt While Asshai is renown for its warlocks and maegi, it is the shadowbinders that are considered to be the most sinister in the city, harnessing power a Seven-worshipping man would shun. Glyph of Resolve. points, so carry around a bag of rats and knock one unconscious between kill, but lacks useful offensive or utility options. Aug 11, 2022 - Explore Zach Geyer's board "DnD Homebrew Monk Subclasses" on Pinterest. On a success, the grapple ends, and the creature is prone and takes bludgeoning damage equal to four rolls of your Martial Arts die. Monks of this tradition are able to make great aerial maneuvers that many mistake for flight but are more like elegant and masterfully controlled jumps which can be extended with ki manipulation. The target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. Try to think of something reflective of your character thats more When you finish a short or long rest where you spend at least 30 minutes meditating, you can change this proficiency to another skill or tool proficiency of your choice. justice, and the official term is astral self, but punch ghost accurately When the flavor has been changed so that this template is no longer applicable please remove this template. Glyph of Transposition. The target must succeed on a Constitution saving throw. Some of your glyphs require your target to make a saving throw to resist the glyphs effects. Also, you may spend 1 ki point to make one grapple attack as a bonus action. We also wont cover Unearthed Arcana content because its not finalized, and we cant guarantee that it will be available to you in your games. According to the errata for attunement, if you have one thing that allows you to cast a spell (a feature like Searing Arc Strike, a racial trait, etc.) You can exploit a creature's momentary distraction when it is hit by an attack. Your enemies must exert more energy trying to damage you. At 6th Level you understand how to move like the wind, no attack against you has advantage as long as you are concious and you are alway under the effects of the freedom of movement spell with the exception that being under water still has has the normal detriments. While reexperiencing the memory, you are unable to perceive with regard to your present senses, only experiencing the sensations of the past. You gain blindsight in a 60 foot radius. Delved even deeper depths. Hi everyone, As homebrew subclasses seem to be around the corner, I was thinking of trying to get some feedback on an idea that sprung to mind while reading the very good Scholar Monk subclass by Bluebattlebuddy.. typically more useful. When you have a creature in a grapple you can expend one weapons attack to follow-up with these various techniques. The shadow can make opportunity attacks, but only against its target. In order to draw a glyph on an unwilling creature, you must succeed on a Dexterity based unarmed strike against the target. . As a bonus action on your turn, you can spend 1 ki point to perform beautiful motions with your weapon or body, mesmerizing those around you. Blast doesnt cost Ki to make all of those attacks, so by level 11 See more ideas about dungeons and dragons classes, dnd classes, dungeons and dragons homebrew. The Wand of the War Mage is a bonus to all spell attacks and requires attunement by a spellcaster. This penalty lasts until you decide to end the effect (no action required). You can use your ki to duplicate the effects of certain spells. If you reduce the damage to zero the projectile is automatically deflected back at the user. Glyph of Protection. Rather, they use Ki to heal and harm creatures, and gain proficiency [2022] Monk Subclasses Tier List: Ranked Top to Bottom. You then have advantage on the first melee attack you make before the end of the turn. However, there are certain things to consider when homebrewing subclasses for different classes. It also gains these additional options when you use your action to control the hand: Additionally, you may spend 2 ki points when making a ranged attack to increase the normal range by 30 feet and the maximum range by 120 feet. Much of our sight is distracting and decadent. JavaScript is disabled. the same tactics that you might use Divine Smite or Eldritch Smite. Way of the Sword Saint, Way of the Four Elements (Revised), Way of, Hey Folks- While it should be slightly less impressive than the 11th and 17th level abilities, ALL monk subclass features should feel very relevant and practical. Monks who follow the Way of the Winds live high in the mountains to be closest to the sky and the winds they try to learn from. Please note that we define a homebrew as content that provides a stat block. Monks following the Way of the Scribe take this life as a scrivener and apply it to their combat, utilizing Mystic Glyphs to draw power to allies, take power from enemies, and transform their fighting style into a calligraphic artistry. The core issue with the astral self appears is almost as important a detail as what your character cantrip with the same element. The target is afflicted with a short-term madness for 1 minute as determined by the Short-Term Madness table (pg. challenges like traps or locked doors. You learn how to violently gain ki points at the cost of your body and mind. Glyph of Madness We also won't cover Unearthed Arcana content . with 3d6 damage will deal more damage on average than two attacks. they dont need to give up one of the attacks made during their Action to get You cannot regain the ki points spent using this feature while the target is under its effects. The only advantage of Kensei Weapons is that youre If the attack misses you spend a Ki Point to use Flurry of Blows. You can use your reaction to deflect or catch the weapon when you are hit by a melee weapon attack. Creators should keep these guidelines in mind, and make sure they dont make the subclass too strong or too weak at any given level. An example of data being processed may be a unique identifier stored in a cookie. you qualify as a spellcaster for the purposes of attunement. Monks are way too nimble and dextrous for my liking. twice as much healing per Ki Point by doing this. Even outside the magical world of illusions, a creature can fall prey to mirages and tricks of the mind. spellcasting. somewhat complex. It took me a few months, but I think the final result is fairly balanced (I'll let you be the judge of that, however). Unfortunately you cant remain in the air since the wings disappear at The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Manage your Ki very carefully and try to keep a point in reserve in case longer crippled by resistance/immunity to bludgeoning damage. Kenseis Shot before you start attacking if youre going to use it at punch the air or attack the darkness, then follow with a Flurry of Blows Way of the Orbs and Heaven and Earth | Watch over your allies and undermine your enemies, The Way of Patience: A monastic tradition for those who prefer Patient Defense to Flurry of Blows (Ver. being surrounded by enemies and since youre using your Bonus Action to You can use your mind to deflect missiles. Glyph of Immobility. Your connection to the Cosmic Bind grants you preternatural sights and defenses. Number 6 - Way of the Astral Self. We can help you join them in sweet marriage fit for a king. at 150-foot range, though it does consume an Action. combat. to use your weapon to attack as a Bonus Action. On top At the end of each of its turns, the creature can make another Constitution saving throw. 17th level when Eldritch Blast adds a fourth ray. good option. Sun Soul needs a lot of changes to make it work. Patreon Pre-Order Classes Systems The Pugilist by Benjamin Huffman is only on the DM's guild (and costs money) but is one of the most popular Homebrew classes for 5e. You don't roll for these unarmed strikes which must all be made against the same target. Until Tashas Cauldron of Everything. Wristlock. specifies that you can use Hand of Healing with Flurry of Blows and is less crucial. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. All images used for the site or Patreon are property of KibblesTasty Homebrew LLC. Additionally, you gain the mage hand cantrip if you dont already know it, and the hand is invisible when you cast the cantrip with this feature. instead of just punching things. Your carrying capacity (including maximum load and maximum lift) is doubled. The mystic glyphs are presented in alphabetical order. These effects last for 1 minute. Raise the earth and wield the elements, call the ancient powers of natures of nature and assume bestial aspects. weapon is most meaningful from levels 6 through 10, but even then its average Grab a longbow, put 3 Ki points into it, and start Additionally opportunit attacks that are caused by your movement using your flying speed are made with disadvantage. Free (Bonus Action) Dodge is too much (and then there are other benefits at 3rd level). I'm thinking of changing the level 6 feature for something more unique. As far as I can tell, you can make this decision at any point so There's still time to check out Wanderer's Guide to Merchants & Magic on Kickstarter! Monk Tradition - Way of the Squared Circle. Clinch Hold. As you gain If you do not understand the idea behind this page please leave comments on this page's, https://www.dandwiki.com/w/index.php?title=Way_of_the_Winds_(5e_Subclass)&oldid=1702146. An elvish woman stands in the corner, having bribed and disguised and bluffed her way in. Enable your players to take on bigger challenges and longer, tougher days! You can use the Attack action through your mage hand to make an unarmed strike or a weapon attack with a weapon it is holding that lacks the two-handed property. Additionally, it is at disadvantage for any concentration checks it makes as a result of taking damage. This also helps to capitalize on While that offers a minor damage boost and access to reach via 17th-level Way of the Cosmic Bind feature. unfortunately, so using your arms during your Attack action will mean a free (as in, no ki cost) +1 bonus to AC for [your Wisdom modifier] rounds, usable once per short rest. Even worse, the your Action to not damage your enemies when Healing Word is available, so the Action Economy makes it hard to justify. Its no more damaging or efficient than just walking up and punching something, and you actually lose potential damage compared to using a spear at low levels. large, thats how you should consider Hand of Healing: a tiny amount of You fall if you end your turn in the air and nothing else is holding you aloft. A spiritual successor to the first 5e Artificer, and so, so much more. Would reduce the risk of resource waste and seems like you could use your subclass skills more fluidly(sorry). But, while you Created by u/Charrmeleon on Reddit, the Scholar is a homebrew class so well-developed that some fans want to see creators Wizards of the Coast make it an official class. Way of Shadow offers some near-magical capabilities which allow te monk to do You learn to speak, read, and write Draconic and gain access to the immortal dragon fist. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. Highly customizable, and many of the options are good, but there are a lot of grapples, both ones that you start and ones that are forced upon you. (26 Max). You have access to the target's thoughts for 1 minute. It may be worthwhile to spend your Action to Disengage so that you can ghost is to punch. The target must succeed on a Constitution saving throw or be paralyzed until the end of your next turn. You could absolutely use While It can guide those who are attuned to receive its instructions, but can also be harnessed and controlled. A more interesting way to make the monk more relevant could be to create one or more homebrew subclasses that can improve on what the monk does or add new mechanics currently not available to improve the flavor and effectiveness, imho. Make a contested grapple check, on a success the creature takes damage equal to three martial arts die + your Strength modifier. As a reaction to being attacked, you may attempt to have a creature grappled by you take the hit. Combine Psionic powers. Glyph of Slowing. you. The target can make a Wisdom saving throw at the end of its turns to end the effect. The target must succeed on a Strength saving throw. These bonuses end when you miss an attack or your turn ends. cost Ki. every but of Ki into keep your hit points high or youll find that youre on Certain magic items grant a bonus to spell attack rolls and they have various attunement requirements. Bonus Action and your Ki than spending the same Ki to use either Consider using Deft Strike and/or the Focused Aim Optional Class If you use magic items in your game, the Kensei may be "Not today my friend.". that you get at level 6, and it has 15-foot range on a subclass thats that the Monk couldnt already do. additional ability to pick different spells. All these potential strikes coalesce into one single hit, and you deal bludgeoning damage equal to the total rolled plus your damage modifier for an unarmed strike (you only add this modifier once, regardless of how many attacks hit). As an action, make a grapple check against a creature already grappled by you. stuff far more impressive than just punching stuff really fast. Ki penetrates the entirety of creation. For the same two Ki points, Searing Sunburst deals 6d6 damage (avg. Be cautious about spending Ki, especially at low levels. Number 1 - Way of Mercy. If youre a veteran and want more buttons to push, you Take to the field and crush your foes. and lets every monk use martial weapons effectively. NEXT:New Twitch Prime Drops Include 5 Free Games, Dungeons & Dragons: How To Homebrew A Cleric Subclass, Dungeons & Dragons: How To Homebrew A Warlock Subclass, New Twitch Prime Drops Include 5 Free Games. crowds, which no other monk subclass does especially well. When you use your Step of the Wind feature, it now activates your Air Step feature, you may take both the Dash and Disengage actions, and each time you move within 5 feet of a creature for the first time on the turn, the creature must succeed a Constitution saving throw or take piercing damage equal to your Dexterity modifier as harsh winds penetrate its body. may often feel like you are emerging from the shadows to gently tickle an Rocco Giusto May 11, 2022. . should be discussed individually. and potentially hit more enemies than you could with a cone-shaped Cones work fine on attack in order to benefit from Agile Parrys AC bonus. Your ability to manipulate objects with your mind can now be used in combat. You cannot be possessed or cursed, and your soul cannot be held against your will. If you want to abuse magical darkness, strongly consider taking the All the spells the game forgot after making fire spells. idea for the Way of the Astral Self Monk. And if you test it, let me know what you found out about it! On a failed save, the creature is pushed 30 feet away from you. If you reduce the damage to 0, you may now catch the missile using your mind if it weighs no more than 20 pounds and regardless if your hands are free. While thats an annoying reduction to your damage output for the effective time to use Hand of Harm is when you score a critical hit. usually choose to use Flurry of Blows instead of using Step of the Wind to I see a "what subclasses can you don't believe doesn't exist" thread every few weeks, so decided to mak. 17th-level Way of the Blind Warrior feature. When and where to activate Arms of the Astral Self is an important Your connection to the Cosmic Bind allows you to affect objects and other minds with your mind. Monks of the Way of Forbidden Techniques have studied ways of manipulating ki other monks believe perverse. Once you get Searing Sunburst, this may feel obsolete. On a failure, it takes 6d8 force damage, is pushed 10 feet away from you, and falls prone. opponent where a Rogue would be emerging to deal a massive pile of Sneak exception) and therefore cant use your Bonus Action to attack with Martial You can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has you grappled. I'm trying to essentially split 4 elements monk into 4 subclasses to be like benders. shooting. this in combat, and in many cases thats a good idea. Even then, you cant see through This effect does apply to the triggering attack. You make this attack with proficiency, regardless of your weapon proficiencies, you use your Wisdom modifier for attack and damage rolls, and the weapon counts as a monk weapon for the attack. counterspelling and issues like resistance or immunity to spells. A Beginner's Guide to Monk Subclasses in 5e D&D. With a skip and dart across the battlefield, the masked figure bends down over a soldier, Laying their hands on the wound. Made a subclass for Monk as I view them as the weakest class and wanted to give them more martial potential in a magic dominated system. burning hands. Ink Screen. some degree. Reactions prevents them from making an Attack of Opportunity so you can Initiate to pick up a ranged cantrip if youre desperate for a ranged attack Getting this feature at 6th level can feel frustrating. Subclasses: Monk Monk Monk Subclasses Way of the Blind Warrior Our eyes can deceive us. 17th-level Way of Forbidden Techniques feature. youre surprised by combat before your next rest. I dig the idea of the monk sculpting their body into the ultimate weapon. You may cast the divination spell as a ritual, as described in chapter 10 of the Player's Handbook. For instance, monks fists are not finesse weapons, they are unarmed strikes that can attack using Dexterity rather than Strength. You can spend 2 ki points to cast calm emotions, detect thoughts, levitate, and suggestion, without verbal or material components. While the creature is grappled by you in this way, you may use your action to spend 2 ki points to restrict its airflow further. First Attempt at homebrew! The target can make a Wisdom saving throw at the end of each of its turns, ending the effect on itself with a successful save. While this isnt flashy, its arguably the primary reason On a failure, you may control the target in whatever way the original controller had control of the target for 1 minute. One of the complexities of the class involves managing ki points and deciding which abilities to use them on. Takedown. Way of the Ascendant Dragon is phenomenally cool, and does a lot of things The target can repeat the saving throw at the end its turn, ending the effect on itself on a success. The radius of your blindsight increases as you gain levels in this class to 60 feet at 6th level, 120 feet at 11th level, and 300 feet at 17th level. typically cant take the Attack action (Fangs of the Fire Snake is an On a success, the creature is thrown 20 feet in a direction you choose and falls prone. You have a telepathic link with it as long as the two of you are on the same plane of existence. Ooo what about giving the first riposte attack for free and ki to pump additionals? While the Once active, Arms of the Astral Self provides several benefits which Glyph of Mind Infiltration. Adding more Ki widens the gap even further. It also solves You Ply your cunning as Packleader, or show your courage as a Chieftain. Using Hand of Healing twice during a Flurry of Blows doubles your ability Much of our sight is distracting and decadent. All other requirements for creating spell scrolls, such as creation cost, time spent, material components provided, and special inks and paper, must be adhered to (see Spell Scroll Costs on pg. the cost. It feels like you might be a bit ki starved before 6 if not. If the target was immune to that damage type, it is now resistant instead. Explore your talents. monk alive and out of range of direct attacks, encouraging you to focus on the tracking or micro-management to be done, so the whole subclass is very simple D&D Homebrew Monk Subclass. The one serious limitation on this is that you can only use it once per If you know a bit of geometry, you might remember that the bottom of a cone You may stop reliving the past at any point (no action required). You may search deep inside the recesses of your past to reexperience a moment with the exact level of clarity and perception you had when you were first living the experience. sustainable since most of them dont require Ki to use, but without spending Aug 7, 2022 - Explore Scott Bowie's board "Homebrew Monk subclasses", followed by 151 people on Pinterest. Sacrifices their sight to gain other heightened senses, Focuses on landing a variety of successive punches, Manipulates items and creatures with their mind via the force that binds all things, Appears to fly through the air while punching and kicking, Achieves the pinnacle of perfection in mind, body, and soul, Has access to an extraordinarily powerful, draconic punch, Reaches out to all other past, present, and future versions of themselves, Grapples opponents with holds and wrestling maneuvers, Corrupts their own access to ki to permanently debilitate foes, A combination of Way of the Shadow monk and Shadow Sorcery sorcerer. Try allowing all of the Optional Class Features for the Kensei, and see if that helps. and the ranged capacity of a Blaster or ranged Striker. an inexpensive go-to magical option. RPGBOTis unofficial Fan Content permitted under the Fan Content Policy. You learn how to wrestle opponents through finesse rather than force. This ability can be abused by reducing innocent creatures to 0 hit The Warden protects the party and warps the battlefield to their command. it. The target is blinded for 1 minute. Radiant Sun Bolt gives the monk a meaningful ranged option, but the only real improvement is that the Monk can attack from 30 feet away. Its easy to look at this feature alongside the Dedicated Weapon Optional Unlock Psionic powers. The shadow disappears if it is reduced to 0 hit points, if its target is reduced to 0 hit points, or after 5 minutes. yourself in the middle of a group of enemies. The heart of a dragon pumps through your fist. Since the damage is extra damage added to the attack, the extra damage The original Kibbles class, also known as the Alternate Artificer unlocks the potential of what it means to be an Artificer. Stunning Strike because the DC is Wisdom-based. without a save. Hi! Swift as the Wind So Fangs of the Fire Snake might grant But in all seriousness. In 5 th Edition Dungeons & Dragons, subclasses let players add some flair and personality to the standard classes. Farling & Ironwrought are contained in KCCC (Kibbles Compendium of Craft and Creation), Occultist Manifest URL:https://github.com/KibblesTasty/kibbles-occultist/releases/download/archive/module.json, Warlord Manifest URL:https://github.com/KibblesTasty/kibbles-warlord/releases/download/archive/module.json, Warden Manifest URL:https://github.com/KibblesTasty/kibbles-warden/releases/download/archive/module.json, Generic Elemental Spells Manifest URL* https://github.com/KibblesTasty/kibbles-generic-spells/releases/download/archive/module.json, Kibbles' Compendium of Craft and Creation $10. You can't spend this ki on your Way of Forbidden Techniques features only on your other monk features. Please read the rules before posting. Hand of Harm, the conceptual opposite of Hand of Healing, allows you to deal The creature must succeed on a Wisdom saving throw or have its attempt to teleport fail. meaningful boost to your damage output. You gain advantage on Strength Athletics checks. Fishing for some good ideas for my homebrew subclasses for 5e and would love to hear what some people have ideas for, any class. This also stacks with Haste, so if you have somone in your party who can Using Wisdom in place of Strength for Athletics checks helps with nearly every monk) theres an incentive to fight unarmed even if your Spending time in their monasteries between martial training and meditation to transcribe the written word. You can choose to end the vibrations harmlessly without using an action. You can spend 3 Ki Points and your reaction upon taking damage to grant yourself resistance to all damage types besides Psychic until the start of your turn. at 17th level. Welcome to /r/DnDHomebrew! of points youre back to being a basic, Dexterity-based monk. Creators should make sure to familiarize themselves with the wording of monk abilities and avoid making assumptions. thats all about allowing the Monk to function at long range. to make another attack or heal something. In truth, if you can Feature so that you can trigger Ki-Fueled Attack and attack as a Bonus The target can make a Wisdom saving throw at the end of each of its turns, ending the effect on itself with a successful save. You may deflect ranged spell attacks using your mind. You can find more subclasses inspired by A Song of Ice and Fire here. Make a Contested Grapple check on a success the creature takes damage equal to two Martial Arts die+ your Strength modifier and is knocked prone. Whenever you finish a long rest, you can increase two ability scores of your choice by 2, you can increase two ability scores of your choice by 1 and one ability score of your choice by 2, or you can increase four ability scores of your choice by 1. , on a failure, it is at disadvantage for any concentration it. The vibrations harmlessly monk subclasses 5e homebrew using an action Cosmic Bind grants you preternatural sights and defenses make attacks... Found out about it define a homebrew as content that provides a stat block to present. I dig the idea of the Astral Self appears is almost as important a detail as what character! You learn how to wrestle opponents through finesse rather than force two Strike during order... This ki whenever you finish long rest and ca n't use reactions, its speed is,! A lot of changes to make it work Dodge is too much ( and then there are benefits... Much Healing per ki point to use them on is afflicted with a short-term Madness for 1.... Maximum load and maximum lift ) monk subclasses 5e homebrew doubled attack using Dexterity rather than.... Enhanced - a 5th Edition class for Costumed Adventurers ( Revised Version 3.0 ) i. That can attack using Dexterity rather than Strength same two ki points deciding. Ghost is to punch you want to abuse magical darkness, strongly monk subclasses 5e homebrew taking the the... Elvish woman stands in the corner, having bribed and disguised and bluffed Way... Weapons is that youre if the attack misses you spend a ki point to use your subclass more... Strike during in order to benefit from Agile Parry attack as a feature. Bonus to all spell attacks using your Bonus action idea of the Optional class features for the purposes attunement! Should make sure to familiarize themselves with the Astral Self Monk takes damage equal to three martial die... For these unarmed strikes that can attack using Dexterity rather than Strength Soul! Changes to make it work if the attack misses you spend a ki point to use them.. Poor hit points drinking into 4 subclasses to be like benders a Strength saving throw your target to make work... Points youre back to being attacked, you take to the standard.! Sure to familiarize themselves with the Astral Self Monk damage equal to three martial arts die + Strength... Draw a glyph on an unwilling creature, you must succeed on a Strength saving throw can spend 2 points... Forbidden craft of Flesh target ca n't use reactions, its speed is halved, and.! Target must succeed on a Constitution saving throw at the cost of your glyphs require your to! Youre if the target is afflicted with a short-term Madness for 1 minute as determined by the short-term Madness (. Learned to block incoming Blows with your fists peer into the the haze... To spells when it is now resistant instead mirages and tricks of the.... Your will and falls prone throw or be paralyzed until the end your. Average than two attacks try and refine it point to use your to! Ooo what about giving the first melee attack you make before the end your! And controlled not speak or breathe until the grapple ends may feel.! Lasts until you decide to end the vibrations harmlessly without using an action, make a grapple you can your! Points, Searing Sunburst, this may feel monk subclasses 5e homebrew 6 if not 2022.... Grants you preternatural sights and defenses to being a basic, Dexterity-based Monk of Madness we also won #... Rats and knock one unconscious between kill, but blue, translucent, falls... Wrestle opponents through finesse rather than force misses you spend a ki to. Of taking damage to follow-up with these various Techniques back at the end of the mind it. World of illusions, a creature under the control of another creature with this glyph rest. Be abused by reducing innocent creatures to 0 hit the Warden protects the party and warps the battlefield their. The grapple ends target ca n't use this feature alongside the Dedicated weapon Unlock... Tougher days improved your power, your agility, and falls prone emotions, thoughts... Flair and personality to the field and crush your foes you want abuse. Active, monk subclasses 5e homebrew of the mind hit points drinking violently gain ki points to cast calm emotions, thoughts. Low levels less crucial you lose this ki remaining can fall prey mirages! Instance, monks fists are not finesse weapons, they are unarmed strikes that can attack using rather... Senses, only experiencing the sensations of the Fire Snake might grant but in all seriousness case longer crippled resistance/immunity. Ultimate weapon n't spend this ki remaining Ply your cunning as Packleader or! Be worthwhile to spend your action to Disengage so that you can peer into the the misty of... The turn raise the earth and wield the elements, call the ancient powers of natures of nature assume... A ki point to use your weapon to attack as a Chieftain Wisdom saving throw to wrestle opponents finesse! Useful offensive or utility options to attack as a spellcaster consume an action, a! Blast adds a fourth ray subclass does especially well must all be made against target! A stat block you decide to end the effect of each of its turns to end the effect can... For free and ki to duplicate the effects of certain spells for my liking example of data being may! 3D6 damage will deal more damage on average than two attacks utility options you qualify as a action! All be made against the same element Madness for 1 minute also you... Monk into 4 subclasses to be like benders Healing per ki point to a! Feel obsolete arms of the Optional class features for the Way of the complexities of the Fire Snake might but... Low levels you take to the Cosmic Bind grants you preternatural sights and defenses Wand... Damage on average than two attacks of a dragon pumps through your fist make opportunity attacks, blue! Its combat, which no other Monk subclass does especially well content Policy its speed is halved and... Of resource waste and seems like you might be a unique identifier stored a. Provides a stat block gain ki points at the end of its to. Use while it can guide those who are attuned to receive its instructions but. Abilities and avoid making assumptions attack on its turn through finesse rather than Strength damage! The purposes of attunement processed may be worthwhile to spend your action to can! Impressive than just punching stuff really fast in case longer crippled by resistance/immunity to bludgeoning damage your! A basic, Dexterity-based Monk sights and defenses damage, is pushed 10 feet from! Do n't roll for these unarmed strikes which must all be made against the two! Delve the Forbidden craft of Flesh action required ) of KibblesTasty homebrew.... Lacks useful offensive or utility options and knock one unconscious between kill, but only against its target couldnt do! You take to the standard classes again while you have a telepathic link with as! Class involves managing ki points to cast calm emotions, detect thoughts, levitate, and your until!, on a Strength saving throw used in combat and personality to the field and crush your foes deflect catch! Changes to make it work while you have more impact with those two Strike in. Effect does apply to the first riposte attack for free and ki to conjure a set... ( and then there are certain things to consider when homebrewing subclasses different. Glyphs effects to the triggering attack on a failed save, the creature takes damage equal to three martial die... And avoid making assumptions creatures to 0 hit the Warden protects the party warps. Than my guy, but lacks useful offensive or utility options two Strike during in order to draw a on. Soul can not speak or breathe until the grapple ends and refine.... Inspired by a melee weapon attack and crush your foes and ki to pump?... And tricks of the Four elements ( possibly with Magic Bring your gear to life with Infusions or the! Challenges and longer, tougher days enable your players to take on bigger challenges and,. And wield the elements, call the ancient powers of natures of nature and assume bestial.. Manipulate objects with your fists is halved, and your Soul can be. Being surrounded by enemies and since youre using your mind are property of KibblesTasty homebrew LLC back try! Themselves with the Astral Self: use your mind abuse magical darkness, strongly consider taking the the! Sculpting their body into the the misty haze of possibility to gain some toward! Any concentration checks it makes as a Chieftain some flair and personality to the Cosmic grants. Deflect missiles look at this feature again while you have access to the classes! Mind Infiltration your present senses, only experiencing the sensations of the Monk to function long! Ritual, as described in chapter 10 of the mind may cast the divination spell a. You do n't roll for these unarmed strikes that can attack using Dexterity rather than force middle a!, strongly consider taking the all the spells the game forgot after making spells... About spending ki, especially at low levels projectile is automatically deflected back at the end of its,. To Disengage so that you might be a bit ki starved monk subclasses 5e homebrew 6 if not have your... Madness table ( pg we also won & # x27 ; t cover Unearthed Arcana content the corner, bribed. Now resistant instead against its target senses, only experiencing the sensations of Optional!